|LJ2ME 1.0.0 released
||[Jan. 26th, 2004|05:06 pm]
LiveJournal Client Discussions
LJ2ME client version 1.0.0 released|
LJ2ME is LiveJournal Client for Java 2 Micro Edition. It works (at least it should work) on any mobile device supporting Java 2 Micro Edition Platform. Client has been tested on a wide range on software emulators and hardware devices. Current compatibility sheet can be found here: (updates & corrections are welcome).
Release version include only a small number of bugfixes, in general it's the same as 0.9.9
Client features review:
# Internal support for UTF-8 encoding
# Support for all LiveJournal access modes (public, private, friends, custom)
# Support for 'backdate' and 'disable comments' options
# Load/save draft functionality
# Shared journals (community) access
# Login state is saved in device memory with groups/userpics/comminities information, so it's not required to login every time
# UI ergonomics resembles popular paradigm of Visions/Semagic Windows client
# Works correctly on most CLDC/MIDP devices (Siemens 5x series, Nokia S40 & S60 series, SonyEricsson T610, Motorola, Samsung)
# Customizable client signature in entry subject
# Optional device signature in entry footer
# Userpic support
# Draft auto-save on exit
# MD5-hashed passwords (using MD5 library by Santeri Paavolainen)
# Support for pseudo-tags *bold*, /italic/, _underline_ and %user in entry text
# Ability to load, update and remove last journal entry
Version for PalmOS also available (requires MIDP from Sun Microsystems)
Check project page for further details.
2004-02-02 06:28 pm (UTC)
I was about to start a project of my own exactly the same as yours. so I downloaded yours and tested it out and it works great.
Now I'm curious, do you do all the development yourself? or do you collaborate with others? is the sourcecode available? How is the product licensed?
I'd like to hack around with it and understand how it works. I've been keen to do some J2ME programming since I got my new phone.
2004-02-02 09:21 pm (UTC)
Now I'm curious, do you do all the development yourself?
I started it from scratch, and, yes, the whole software was written on my own, excluding MD5 library (it's mentioned on the project page). Of course I participated in information exchange on developer forums (SonyEricsson, Sun, Nokia).is the sourcecode available?
I'm still undecided about it. At present no, but probably it's subject to change in the future - for example, when MIDP 2.0 version will be available. If you want to look for programming hints, check http://www.xfyre.com/sw/lj2me/dist/archive/
- there's some source code from early versions of the client. Also check examples from phone vendors SDKs, there's a lot of useful information.How is the product licensed?
Freeware, just that simple.I'd like to hack around with it and understand how it works. I've been keen to do some J2ME programming since I got my new phone.
Lots of information available at various developer forums, though it's not always easy to find it out.
j2me is fairly easy to learn if you know j2se well. the language is pretty intuitive and works well for many applications. i was also going to do this until i realized how far xfyre
had gone in my own search to solve certain errors he has gotten around on most phones due to an issue with midp 1.0 not really supporting socket connections and transmitting stuff in packets under http 1.1 (which he has gotten around. apparently if you transmit a small enough number of bytes at once, most devices won't turn it into packets.) if he does make a version of midp 2.0 i'd expect it fare even better as long as people keep getting new phones that will support 2.0.
my new project is to make a client for symbian based phones, at the moment for series 60 phones. but c++ in symbian is not nearly as simple as java.
2004-02-09 06:26 am (UTC)
if you mean 'chunked' data transfer, there's a very easy trick to overcome it: DON'T USE outputStream.flush()
that's all :)